You are dropped into a vast, silent prehistoric landscape with a single objective: track and harvest a target dinosaur. The challenge is not merely in the shot, but in the tense minutes before it—navigating dense foliage, interpreting animal calls, and managing your limited resources while an apex predator you cannot see is likely doing the same to you. This is the core tension of Carnivores, a first-person hunting simulation that prioritizes patient stalking and strategic planning over rapid-fire action.
Carnivores functions as a tactical hunting simulator set across several open-world islands teeming with prehistoric life. The primary gameplay loop involves selecting a contract to hunt a specific dinosaur species, then being deployed into a large, non-linear map where you must locate, track, and successfully harvest the target. The game distinguishes itself through its emphasis on stealth and awareness; running or making noise alerts nearby creatures, which can quickly turn the hunter into the hunted. You manage a gear loadout before each hunt, choosing from period-appropriate rifles, camouflage, and essential tools like radar and callers, each affecting your visibility, noise level, and carrying capacity. Success is measured not just by a clean kill, but by the trophy rating of the harvested dinosaur, encouraging careful shot placement.
The experience is built on systems that reward observation and deliberate play over haste.
We suggest trying Carnivores if you seek a methodical and atmospheric simulation where patience is your greatest weapon and every hunt tells a unique story.
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Internet required. IAP available.